2/28/2024 0 Comments Unity game engine symbolAlso referred to as a texture atlas, image sprite A 2D graphic objects. More infoĪ texture that is composed of several smaller textures. This form of projection is commonly used in isometric video games to simulate three-dimensional depth. More info See in Glossary are projected onto a 2D plane, and the angles between all three axes are equal to each other. More infoĪ form of parallel projection where the dimensions of a 3D object A 3D GameObject such as a cube, terrain or ragdoll. More info See in Glossary are projected onto a 2D plane, and only two of the three angles between the axes are equal to each other. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info See in Glossary or sprite A 2D graphic objects. More info See in Glossary such as a tilemap A GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. A GameObject’s functionality is defined by the Components attached to it. A 2D GameObject The fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more.
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